Page: 9
 
11/26/2002
Systems of Flows #1
11/24/2002
Growth of Filmlog
11/14/2002
List of Locations
11/13/2002
Character: Study
11/03/2002
Character/Action/Location
11/02/2002
Website Design
10/08/2002
Introducing Filmlog
09/22/2002
Three Columns [Drawings]
08/28/2002
Floating [Drawings]
08/02/2002
Trasnformation (Video)
07/24/2002
A video instance with two sections.
06/01/2002
Highway (Video)
05/26/2002
Floating (Video)
05/11/2002
Listening to New Voices, PS1 [Exhibition]
11/21/2001
The highest score
11/20/2001
The Comic-strips log
11/14/2001
The Comic Strips [Drawings]

Page: 9
 
11/26/2002
 

Systems of Flows #1

Three principles of the log structure

11/24/2002
 

On the Growth of Filmlog.

11/14/2002
 

List of Locations

11/13/2002
 

A character is involved in an action at a location" #2

11/03/2002
 

Character/Action/Location

"A character is involved in an action at a location"

11/02/2002
 

Film Log Website Design

The design of the Film Log is starting to come along. The web site now uses frames and splits screen in two parts: blog dates are on the left, and content is on the right. Static design elements are reduced in size and prominence to let the viewer focus on the content. The second image shows Film Log at the start of the project with a simpler layout and single, one page column.

Since the communication is not one of our primal concerns, there is no overall visual strategy of how to design the Film Log. We perceive the design as a floating element that cuts small openings into the project and makes it more accessible. However, it is likely that through the growth of the web site, the designed elements will reach its critical mass and start to form an orbit with its own gravity.

10/08/2002

FILMLOG: The Heart of Perspective, The Making of the Film

[First Entry]


This is the first entry into this web log and official start of Filmlog. We do not claim clear vision about this project nor do we ascribe to everyday commitment. However, we want to explore this form as an option for film and art making.

The Title
There are two titles we have been using so far. The title of the film is not resolved yet - we are keeping it in a movement.

The Heart of Perspective - inspired by Conrad's novel Heart of Darkness. The title connects two important concepts: heart and perspective, two mechanisms that produce two very different realities.

The Real Thing - inspired by Marvin Gaye's song Ain't Nothing Like a Real Thing. It reflects the notion of reality or the "real life" in contrast to the life from an image, "picture on the wall", a life in perspective, in a film, or more generally, a life as an idea.

It can happen that we add a third title or as many as we wish.

Film Without a Film
Our project may appear as an intruder in the field of filmmaking. None of the processes here relates to the classical film production. When we use the word film, we think of a possible film, a hypothetic interplay of image, sound and text. To avoid further confusion, we should think of it as film without a film. In another words, a film space that is not contained to the film shell.

We will build a structure, from inside, through a series of locally developed intensities, that will, through its growth suggest major movements, orbits, possible narratives, becoming perspectives, micro-ideologies.

Perspective
We define perspective as a mechanism that projects virtual or higher dimension into the given realm. In the 2 dimensional space of a picture, the perspective suggests 3rd dimension.

Cinemation
This filmmaking, that doesn't involve a filmmaker and doesn't produce films we call cinemation or secondary cinema.

09/22/2002
 

Three Columns of Drawings

Ink, graphite and tape on paper; each panel approximately 40 inches wide.

A drawing composition based on the imagery of Queens Plaza and subway station.

08/28/2002
 

Floating Drawings

Tape and marker on paper

In a short period of time, few weeks or so, we have created a series of large scale drawings which continue ideas developed in the Floating animation.

08/02/2002

Trasnformation

Video Animation, a003

07/24/2002

06/01/2002

Highway

Video Animation, a002

05/26/2002

Floating

Video Animation, a001

This is the very first animation created as a part of the Heart of Perspective project. It was exhibited at Listening to New Voices exhibition at PS1 Contemporary Art Center in New York.

05/11/2002
 

Listening to New Voices

Exhibition: May 19 - June16, 2002; PS1 Contemporary Art Center, New York

Curated by Daniel Marzona and Larissa Harris. This gallery installation was the first manifestation of the Heart of Perspective project. It featured 2 "Floating" drawings, storyboards and "Floating" animation.

11/21/2001

Minesweeper highest score. Warming up for the project.

11/20/2001

COMIC STRIP log

Draughtsman's notes on the making of the comic strips.


11/02/01 Friday
...Later in the afternoon, I'm back in the studio. It feels good to be done with errands for today. I'm going to do work now.
Or I can play a game of Minesweeper. I'll tell you all about the Minesweeper. It's one of the four games that come with the Windows system. I play it a lot trying to reach the highest score. The fundamental problem with the score is that it equals the time a player spends finding mines in the field. So once you go down to 141seconds at the expert level, it's hard if not impossible to beat it. The game turns into a maniacal activity and my eyes get full of tears from watching monitor screen intensively.

11/07/01 Wednesday
...It feels good to be in the studio earlier. I'm still not sure what is this project going to look like. While waiting for the real thing, I'm experimenting by making comic book drawings that are based on photos I made earlier. I would like to base the project on film language. While spending time in the studio, I'm also reading "Empire", comfortably sitting in my large studio couch.

11/10/01 Saturday
...In last couple of days I have started to draw comics.Or to be more precise, I'm borrowing from comic book visual style, but without having a clear narrative. The idea came to me the other day, while Pascal and I were talking about European comic books. This is also a first step of connecting my interest in the film with the drawing. The idea is still pretty vague, but some motifs emerged: hibernation, idiot, castle, tourism, etc.

11/12/01 Monday
... I went back to the studio and worked more on the comics. I'm trying to recreate a certain kind of comics, but am not following the common process. The comics are usually first drawn in pencil and than with ink. Since I don't like drawing the sketch in pencil, I'm going straight with ink. That's why they look a lot messier than they usually do. But, this way it's more enjoyable. It's half way between modernist drawing tradition and European comic book. I'm not that interested in the style of drawing, as I want to use this as a step in a development of the narrative for the project.

11/14/01 Wednesday
...I checked my email at the office and went down to do some work in the studio. Drawing comics is not as easy a sit may seem. I don't have patience for meticulous rendering, so they turn out very expressive, that is sloppy.

11/16/01 Friday
...There's a schedule today. First I'm going to the studio, do my email there and make some drawings.

11/18/01 Sunday
...On my way to the studio, I visited the roof of a garage at the Queensboro Plaza and made some photos of the area. I am looking forward to see what they are gonna look like after they get developed.

11/20/01 Tuesday
...I'm having hard time in the studio. I don't feel like drawing any more comic books. Maybe I'll return to them later, but now I feel a need to do something else. Last couple of days I've been thinking of taking photos at an interesting location - the Subway station right next to PS1, the 21th Street stop. It's an old seedy station with corroded steel beams and stained tiles. The station has only one entrance, so if you walk all they way down the platform, the other end of it looks very spooky. I'd like to do something with it.

11/14/2001
 

The Comic Strips

The comic book strips have been created before the project has addopted its current shape. This preliminary phase of the project helped taking the project off ground.

FilmlogFilmlogFilmlog was started in 2002 in New York by Dario Solman to record chronologically the development of the multimedia project The Heart of Perspective / the Making of the Film. Over time the project grew and evolved. It is not a single a work anymore, but a chain of correlated and modular multimedia projects that share similar visual language and narratives.

Filmlog serves as a laboratory for developing art projects and all works presented here should be considered sketches. The pieces that are later on used in exhibitions get reassessed, modified, finalized and adapted to the circumstances of exhibition. Filmlog documents the exhibitions and other activities that surround the artwork.

While individual posts on Filmlog are sketches, the website itself is not. Filmlog is a complete work. It is a living and breathing art piece that for more than 20 years has been recording art processes as they germinate from an idea into a concept and then develop gradually into a visual work.

When Filmlog was created the internet used to be a very different kind of place. True to its roots and non-for-profit approach, Filmlog still believes in the free and open internet, owned and run by individuals and multitude, not by a handful of corporations. Filmlog does not link to locked corporate websites (i.e. social media) that create their own opaque and exploitative internets.
Filmlog VideoFilmlog Video Filmlog Video features full length videos made for the Heart of Perspective / the Making of the Film project. Dario Solman PortfolioDario Solman Portfolio The portfolio surveys Dario Solman's art production since its beginnings in the late Nineties, when he started as a painter, went on to be a multimedia artist and finally broke off with the arts to be a filmlogger and a robot / astronaut myth architect. ContactContact As the Solar System has 5 planets and nature 5 basic colors, so does the world has 5 cardinal directions and the year 5 seasons.